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Mass Effect 3


Mini0n
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Até há pouco tempo joguei o Mass Effect 2, é triste eu sei, a placa gráfica foi para os anjinhos e passou um valente tempo até finalmente me dignar a comprar outra...Joguei e acabei e posso simplesmente afirmar: que brutalidade de jogo. :god: História fabulosa de sci-fi, só espero que o filme esteja à altura.O que eu andei a perder :facepalm: e eu que nem vou à bola com rpgs pq acho uma seca.

Não joguei o primeiro, mas tou inteirado da história...mesmo assim recomendam jogar o primeiro apesar de ser mais rpg e de ter gráficos mais desactualizados, passo o exagero.

Edited by Agent Smith
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Até há pouco tempo joguei o Mass Effect 2, é triste eu sei, a placa gráfica foi para os anjinhos e passou um valente tempo até finalmente me dignar a comprar outra...Joguei e acabei e posso simplesmente afirmar: que brutalidade de jogo. :god: História fabulosa de sci-fi, só espero que o filme esteja à altura.O que eu andei a perder :facepalm: e eu que nem vou à bola com rpgs pq acho uma seca.

Não joguei o primeiro, mas tou inteirado da história...mesmo assim recomendam jogar o primeiro apesar de ser mais rpg e de ter gráficos mais desactualizados, passo o exagero.

Não entendo porque é que há pessoal que nunca joga este tipo de jogos por ordem cronológica.

Além disso, o 2 não é um RPG, é um 3P shooter com uns "elementozitos" de RPG. O 1º foi IMENSAMENTE superior.

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Até há pouco tempo joguei o Mass Effect 2, é triste eu sei, a placa gráfica foi para os anjinhos e passou um valente tempo até finalmente me dignar a comprar outra...Joguei e acabei e posso simplesmente afirmar: que brutalidade de jogo. :god: História fabulosa de sci-fi, só espero que o filme esteja à altura.O que eu andei a perder :facepalm: e eu que nem vou à bola com rpgs pq acho uma seca.

Não joguei o primeiro, mas tou inteirado da história...mesmo assim recomendam jogar o primeiro apesar de ser mais rpg e de ter gráficos mais desactualizados, passo o exagero.

Não entendo porque é que há pessoal que nunca joga este tipo de jogos por ordem cronológica.

Além disso, o 2 não é um RPG, é um 3P shooter com uns "elementozitos" de RPG. O 1º foi IMENSAMENTE superior.

Eu explico: Pelo o hype claro. O primeiro sendo um rpg, qdo vi na altura não o peguei pelo simples facto de não gostar de rpgs como mencionei em cima. Como este não é um rpg na sua totalidade, como tu bem referes (perdoa lá a imprecisão) foi razão suficiente para dar uma olhadela. E olha gostei, de tal forma que acabei. Tens aí a tua razão para o salto cronológico.

@ Mini0n - vou dar uma olhadela, só mesmo pela história! Thx :y:

Só um aparte:

:lol: :lol: :lol: Edited by Agent Smith
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Até há pouco tempo joguei o Mass Effect 2, é triste eu sei, a placa gráfica foi para os anjinhos e passou um valente tempo até finalmente me dignar a comprar outra...Joguei e acabei e posso simplesmente afirmar: que brutalidade de jogo. :god: História fabulosa de sci-fi, só espero que o filme esteja à altura.O que eu andei a perder :facepalm: e eu que nem vou à bola com rpgs pq acho uma seca.

Não joguei o primeiro, mas tou inteirado da história...mesmo assim recomendam jogar o primeiro apesar de ser mais rpg e de ter gráficos mais desactualizados, passo o exagero.

Não entendo porque é que há pessoal que nunca joga este tipo de jogos por ordem cronológica.

Além disso, o 2 não é um RPG, é um 3P shooter com uns "elementozitos" de RPG. O 1º foi IMENSAMENTE superior.

Por acaso concordo, a exploração no 1º estava mto boa, devem ter pensado longe demais no 2 e depois não tiveram tempo aposto, still an awesome game though.

Mas quanto ao mass effect ser 3PS acho que é mais ao contrário, é um RPG com elementos de combate de 3PS :P

(só mm pa contrariar ^^)

jk!

Edited by Lancer
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Mass Effect 2 is landing on the PlayStation 3 a year after the 360 and PC versions. So does it look better? The short answer is "no". The long answer is "it's complicated".

The technical specialists at Digital Foundry have sat down with the Xbox 360 and PS3 versions of the game (now that there's a demo on the PS3) and found that while the PlayStation 3 version is using the same engine as the upcoming Mass Effect 3, that doesn't translate into a universally superior performance on Sony's console.

Why? Thank/blame the Unreal Engine 3, which the game was built on, which has always run better on Microsoft's console. While some things, like shadows and the game's resolution, look better on the PS3, other things — like normal-mapping, anti-aliasing and effects — are downgraded.

This inconsistency continues through to the game's performance. While the PS3 version is locked at 30 frames per second, meaning in busier scenes things run smoother than they do on Xbox 360, there is also a lot more "screen tearing" apparent.

If you don't own a PS3, this won't matter. Likewise, if you only own a PS3, again, this won't matter! The game is wonderful, and these are minor quibbles. But if you own both, and are such a big Mass Effect 2 fan that you were swayed by the prospect of a wholly superior version, you may want to hold off. Or wait until you can see it with your own eyes and determine if it's worth it.

(Or, yes, before anyone chimes in, get the PC version, which looks better than either console edition ever will)

For a full break-down of how the two versions differ, including some handy video comparisons, head over to Digital Foundry.

fixed

Edited by Figos
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  • 3 months later...
BioWare is in the process of realigning its Mass Effect franchise to appeal to a larger audience, according to EA boss John Riccitiello.

Vêm pq é que eu odeio a EA?

Já se sabe o que o appeal to a larger audience significa... Menos RPG Sci-Fi com ambiente envolvente, mais FPS desenfreado e embrutecido.

Filhos da puta!!!

Edited by HERiTAGE
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BioWare is in the process of realigning its Mass Effect franchise to appeal to a larger audience, according to EA boss John Riccitiello.

Ainda mais? O 2 já foi o que foi...

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o 2 com os elemento RPG do 1 ta perfeito. (same gameplay, more exploration, economy, gear and character progression etc)

E ja agora, essa frase foi dita aos accionistas portanto, vale o que vale.

O que acredito é que a EA não vai deixar o franchise acabar quando tem o sucesso que tem. Portanto apesar de ser uma triologia preparem-se para outro mass effect só que sem o Sheaperd vs Reapers.

Edited by cursed
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BioWare is in the process of realigning its Mass Effect franchise to appeal to a larger audience, according to EA boss John Riccitiello.

Vêm pq é que eu odeio a EA?

Já se sabe o que o appeal to a larger audience significa... Menos RPG Sci-Fi com ambiente envolvente, mais FPS desenfreado e embrutecido.

Filhos da puta!!!

Fdx. Vão fazer o mesmo que fizeram com o DA, está visto.

O ME2 já estava bem mais acessível do que o 1 e ainda querem torná-lo ainda mais? :facepalm:

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  • 2 weeks later...
Five New Mass Effect 3 Details You Might Want to Hear

Mass Effect 3 executive producer Casey Hudson spoke with UK magazine Xbox World, divulging some mid-production intel about Shepard and company. The info is scattershot; little pieces of unconnected details about many different aspects of the game. Still, they help to create a larger picture of BioWare's vision for the game.

For those of you who want stay spoiler-free, here's a broad over-arching synopsis. If all goes according to plan, Mass Effect 3 is going to be bigger than its predecessors: It's also going to be more detailed than ever before. BioWare's goal is to create a realistic physical world worthy of holding the epic universe they created and that their fans love.

Warning: Spoilers below. This is the point of no-return. Reading past this point will reveal information vital to the plot of Mass Effect 3

1. Mass Effect 3 will have fewer party characters than Mass Effect 2

Don't expect to have nearly as many characters in Mass Effect 3 as you did in ME2. ME2's large crew—12 playable characters—was necessary for the game's posse-building storyline, but was a little large for BioWare's taste.

"Twelve was a big number in Mass Effect 2 - almost too big", says Hudson. "We're focused on a smaller squad with deeper relationships and more interesting interplay in Mass Effect 3' he explains. "We're not going to have twelve again but we are going to do more with the characters on your squad including Liara, and Kaidan or Ashley. And we're bringing everyone back - every main character is in Mass Effect 3 somewhere."

So yes, it is very possible that you might not get to control your favorite ME2 character. That said, every character from the game has a role to play in the story, provided they survived your trip through the Omega-4 relay.

2. You will travel to new worlds.

This one's kind of a no-brainer. Many of the planet you'll visit in ME3 are places you've only heard about in previous games. Hudson mentions that you'll see Palaven (the Turian homeworld) and Rannoch (the Quarian homeworld) in the game. It's also confirmed that you will return to Krogan homeworld Tunchaka.

As you might have already guessed, Shepard will also be going to Earth in this game. Hudson said that players will get to see "a Seattle/Vancouver megacity" both before and after the Reapers destroy it. Connecting the world of <Mass Effect to our own, the city is designed to look just like Vancouver. "If you Google Map Vancouver the layout is pretty much the exact same as our map," according to level artist Don Arceta.

3. Those worlds are going to be big.

Reapers are big. In order to have accommodate fights with them, or even having them nearby means designing levels much larger than the usual spaceship corridors that make up a large portion of Mass Effect's locales. Many of levels will include more open spaces. BioWare plans to make the shift in a way a dramatic way, claiming that some levels that are not only larger than anything ever seen in a Mass Effect game, but larger than any game built with the Unreal Engine.

Think of it this way. At least one level has to be big enough for Shepard to fight using a 50-foot tall Cerberus mech.

4. In combat, you'll need to think on your feet

The gunplay in Mass Effect 2 is mostly standard cover-based shooter fare. It was often OK to hide behind cover, picking off enemies at the back of a room while directing your teammates. The ME3 team plans to change that. They want you to be forced to scramble. To do that, BioWare is putting enemy tactics at the forefront. Different types of enemies will not only have varying abilities, they'll those skills in tandem. "Some will provide covering fire for snipers, some will deploy smoke to hide advancing comrades, others will coordinate subordinate units, and one will stomp around consuming its fallen friends to fuel itself," according to the feature.

5. Weapons are going to be much more customizable and detailed

In keeping up with their pledge to create a "deeper RPG experience" this time around, you'll be able to fine-tune your weapons in Mass Effect 3 much more than the last two games. "Every weapon is modular and can be customised with up to five modifications; scopes increase a rifle's zoom factor, new barrels increase accuracy or damage," Says Hudson. "Sling your gun on a workbench and it can be customised for a job at hand." Based on that last part, it sounds like it may be important to not only upgrade your weapons, but adjust them to suit different situations.

Hudson also mentioned that the team has been mixing it up with members of the DICE team, getting advice on how to make the guns sound realistic in varying environments.

Now that you've read all that, you're probably not happy that you'll have to wait until 2012 to finally get your hands on it.

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Now that you've read all that, you're probably not happy that you'll have to wait until 2012 to finally get your hands on it.

True. Mas vai ser o jogo mais épico de sempre portanto dá para aguentar...

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Custa um bocado. Ainda faltam praí 8 meses... <_<

Ando de novo no 2, para ver se deixo tudo bem feitinho para quando chegar o 3, mas não consigo fazer render tanto a fruta... -_-

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