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Call of Duty: Ghosts


Mini0n
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Meh.. Olha que há jogos lineares, que é do que falas como "obedientemente", que são muito bons! Recentemente tens o Bioshock Infinite e até o Last of Us, por exemplo.

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Lá se foi o record da Rockstar.. e por um jogo da merda :no:

Acho que não se sabe se o record foi batido ainda.

Activision has announced “Call of Duty: Ghosts” sales have exceeded $1 billion in its first day of release. The figure relates to sales to retail stores and not consumer sales and the game was released for the PlayStation 3, Wii U, Xbox 360 and PC and will be a launch title for the PlayStation 4 and the Xbox One.

(...)

While the $1 billion figure is impressive it is slightly misleading as it represents sales to stores, inventory, and not worldwide sales to gamers. “Grand Theft Auto V” surpassed the $1 billion in global sales after three days, earning a record-breaking $800 million in its first day. The impressive “GTA V” launch sales bested the $500 million in sales generated by “COD: Black Ops II” in 2012.

‘Call Of Duty: Ghosts’ First Day Sales Top $1 Billion, Will ‘COD: Ghosts’ Surpass ‘GTA V’ Sales?

Anyway, acho que isto já era esperado. Tem sido sempre o CoD a bater os records deles próprios. O GTA é que surpreendeu.

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Lá se foi o record da Rockstar.. e por um jogo da merda :no:

Não bateu o recorde nada, não te preocupes que este mundo ainda não está assim tão perdido :P

Há 1 diferença aqui entre os numeros apresentados do GTA5 e do CoD:Lassie

O GTA5 vendeu aquelas copias e bateu o recorde de vendas AO CONSUMIDOR. Os 800M$ que fez foi do consumidor e não de copias vendidas a loja que estão nas prateleiras.

O CoD vendeu 1B$ worth A LOJAS, que ainda estão nas prateleiras, não quer dizer que as pessoas o tenham comprado. É como o Windows 8 que tem as copias todas nas lojas.

Estão a comparar coisas muito diferentes.

Existe aqui também outro detalhe, esse 1B$ do CoD inclui copias para next-gen consoles vendidas a lojas que ainda não foram postas a venda. O GTA5 ainda não vendeu copias nextgen nem PC.

edit: NEVERMIND o mini0n já tinha postado isso

Edited by Lancer
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Update da Polygon à review do jogo, com a versão da Xbox One jogada:

While the Xbox One version of Call of Duty: Ghosts has been confirmed by Activision to run at a lower resolution than its PS4 counterpart (720p upscaled vs. 1080p native, respectively), that numerical difference is less meaningful than you might imagine.

The two versions look nearly identical. Viewing the Xbox One release next to the PS4 , I had difficulty telling them apart. It's possible that the PS4 version looked somewhat sharper, but that may have just been my imagination after confirming the hard resolution difference. The next-gen releases of Call of Duty: Ghosts are so close together that gun to my head, I'd have no confidence in being able to discern which version was which — at least, while the two are standing still.

The Xbox One release's framerate was far more noticeable. As mentioned in the initial review, Call of Duty: Ghosts suffers from consistent framerate drops on the PS4, especially during multiplayer when action got especially hectic. The Xbox One version suffered no such drops, maintaining a steady 60 frames per second throughout.

For a multiplayer shooter, framerate consistency is paramount. Given its relative visual parity with the PS4 release, Call of Duty: Ghosts is a more playable, slightly superior (albeit disappointing) game on Xbox One.

Fonte.

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Weird, a IGN referiu que nota-se bem a diferença na resolução, principalmente em TV's maiores, e que o framedrop embora seja notado, não é nada que influencie o gameplay, principalmente no multiplayer onde não acontece tanto.

Parece que depende mesmo de quem faz a review :p

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