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Bungie Reveals its Destiny in This Documentary

Bungie, the studio behind Halo is today revealing its next saga, Destiny, to be published by Activision. This is the first documentary describing the new sci-fi world the studio is creating.

In Destiny, coming to Xbox 360 and PlayStation 3, players will be thrust into the role of defending Earth, setting off on adventures on that post-apocalyptic landscape as well as on other worlds.

This documentary, "Pathways Out of Darkness," is the first of a series, and sets the tone for what you may expect from the game and its story.

http://kotaku.com/5984863/bungie-reveals-its-destiny-in-this-documentary

Everything I Know About Bungie’s Next First-Person Shooter, Destiny

Destiny Dev Says “Nobody Plays Shooters” The Way They Used To

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Bem, para hype, já lá está.

Eu nunca joguei nenhum Halo. Primeiro por não ter tido oportunidade de começar logo pelo primeiro e em segundo porque FPS em consola ainda me custa a entranhar.

Este tudo indica que vai ser mesmo multi-platform. Se assim for, vou ficar atento para ver se é realmente um estúdio merecedor deste hype com um IP novo do qual quase nada se sabe.

A ver vamos. Para já, o meu único medo é que se vire para um MMO.

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Ó Esck, o Halo simplesmente revolucionou o multiplayer dos FPS nas consolas depois de os primeiros passos terem sido dados pelo Goldeneye na 64. Não há motivos para receios.

Gostei da boca do teclado e rato. Chupa FNF 14.gif

Edited by Figos
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Conteúdo exclusivo da PS4 em detalhe:

 

 


 

The Dust Palace Strike: An exclusive three-player cooperative Strike that can be played with friends or match made. You’ll track a Cabal extraction team through the husks of an ancient human skyscraper, the Dust Palace, buried in the shifting dunes of Mars and face a new enemy, the Psion Flayers.

 

The Exodus Blue Competitive Multiplayer Map: A mid-sized Crucible arena that pairs perfectly with Control and Skirmish game modes. The Exodus Blue, a long-dead vessel, once brought hope and humanity to worlds beyond Earth. Here, Guardians challenge one another, forging a new hope and future in the fires of the Crucible.

 

Gear

For the Warlock class, Manifold Seeker armor that was built to help Warlocks survive the secret realms of the Vex.
For the Titan class, Vanir, a battle-tested armor set forged to protect Titans against the heavy firepower of the Cabal.
For the Hunter class, Argus, a durable all-environment wire-weave for those out to scout the frontier.

 

Weapons

The Monte Carlo, an exotic assault rifle, is a handcrafted showpiece with a sleek look that masks the cruel reality of its function — the efficient elegant delivery of war against any who would tarnish its legacy. Upgrades increase the weapon’s “hip fire” effectiveness and boost melee cool down, providing a firm grounding for close range domination.

The Hawkmoon, an exotic hand cannon, is a true gunslinger’s weapon — a smooth sidearm that makes every bullet count with intricate “hawk feather” etchings carved into the weapon’s silvered barrel. Damage boosts increase the combat effectiveness, making it a formidable weapon.

 

Ships “Aurora Wake”

A hull lined with arcane instruments, crafted by a circle of Warlocks – gifting the ship with a preternatural sense for the strange.

“Crypt Hammer”

A deep-strike insertion variant, built to carry Guardians safely through contested space. Carries hardpoints once used to hold Suros TL-SEAD anti-radiation missiles.

“Outrageous Fortune”

A rugged, versatile explorer for those ready to gamble everything in search of ancient secrets and alien power.

 

 

Playstation Blog

Edited by EsCk
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Eu fui convidado para a alpha/beta na PS4, não sei se foi muita gente convidada ou foi pura sorte.

 

Gosto do que vi, multiplayer muito bom com veículos à mistura, classes cada uma com poderes único, juntamente com elementos RPG com inventários e drops.

Edited by Ilusi0n
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