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Cyberpunk 2077


Ilusi0n
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Qual Life Path vão escolher?  

17 members have voted

  1. 1. Qual Life Path vão escolher?



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Praticamente 77 horas de jogo e não tenho side missions para fazer, nem amarelas nem azuis, limpei o mapa :-..

O Takemura foi obrigado a esperar muito tempo por mim. Vou finalmente fazer a 1ª missão do act.2, Playing for time.

Fica aqui os meus stats a nível 46. Quase 5000 de DPS e Armor e 780 de health. A jogar em Very Hard.

 

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Just now, luimateus said:

tu dizes isso mas eu nao confirmo, no deserto pelo menos limpei todos e nunca mais voltaram a aparecer, e mesmo na cidade restam mt poucos. e pelo que dizes deviam reaparecer

Estás a falar daqueles que o ícone é uma estrela certo? O que li é que esses são random.

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não, estou a falar do simbolo da moca azul.  

They are unfortunately finite. As you level your street cred more become available so it seems like they are as labeled "Assaults in progress" but actually they are just a title. There are a total of 117 instance but when you slay that group of bad guys they have despawned forever. Really hope CD Projekt Red change this or add a mod to make these NCPD quests repeatable.

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2 minutes ago, luimateus said:

Limpaste tudo bem então :) 117 muito mesmo

Não os contei, mas como nunca usei o sistema de fast travel, tenho a sensação que já passei por todas as estradas do jogo mais do que uma vez. Logo ao passar nas estradas, os ícones aparecem se houver algum. Alguns também aparecem, mesmo sem termos passado por lá.

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- Veteran devs from other companies were shocked at CDPR's free-for-all production. One example: if someone needed a shader, they'd make it, with no pipeline in place to determine whether someone had already made one w/ the same function

Isto é de malucos...

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- Last year, when CDPR explained that it shares 10% of profits with staff, gamers and pundits assumed the devs would get rich. Adrian Jakubiak said he made around $400/month when he started as a tester in 2015. In 2018, as a junior programmer, he said he was making ~$700/month

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- And if you're wondering why the police system in Cyberpunk 2077 is so janky: well, it was all done at the last minute. As is evident by the final product, it was unclear to some of the team why they were trying to make both an RPG and a GTA with a fraction of Rockstar's staff

:facepalm:

Edited by cyberurbis
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