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[RGH] Aplicações, tutoriais, dúvidas, etc.


HERiTAGE
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Metes em:

Mass Effect 3/Disc 1

Mass Effect 3/Disc 2

O FSD faz o resto do trabalho wink4.gif

Para saberes que está a funcionar, inicia o jogo com o DVD 2, e faz New Game.

Pode-se fazer isto com o LA Noire, por exemplo? :unsure:

Also, acham que preciso de actualizar alguma coisa? Ainda tenho isto com a versão que o Illusion me deixou, em Novembro de 2011...

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Metes em:

Mass Effect 3/Disc 1

Mass Effect 3/Disc 2

O FSD faz o resto do trabalho wink4.gif

Para saberes que está a funcionar, inicia o jogo com o DVD 2, e faz New Game.

Diz-me o seguinte Rev, não tens de ter o plugin de swap instalado para fazer isso? Ou o dashlaunch/fds que usas já o trás por defeito?

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Metes em:

Mass Effect 3/Disc 1

Mass Effect 3/Disc 2

O FSD faz o resto do trabalho wink4.gif

Para saberes que está a funcionar, inicia o jogo com o DVD 2, e faz New Game.

Diz-me o seguinte Rev, não tens de ter o plugin de swap instalado para fazer isso? Ou o dashlaunch/fds que usas já o trás por defeito?

O FSD faz isso por defeito.

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7.5 - Xlink Kai - Jogar Online

Para jogar em multiplayer na consola (sem ser split screen), há duas maneiras, em LAN com as consolas no mesmo sitio ligadas entre elas, ou online a pagar pelo Live que necessita uma consola "limpa" (não alterada e a correr jogos originais).

Não temos a consola limpa nem nos apetece pagar para dar umas jogatanas ocasionais com pessoal, é ai que entra em acção o Xlink, para simplificar a coisa, o programa ligado à internet age como se fosse um emulador de router que faz a consola acreditar que estamos todos no mesmo sitio mesmo estando a milhares de quilómetros uns dos outros.

Mas esta maneira de jogar online não equivale ao Live, simplesmente porque o jogo tem obrigatoriamente que ter uma função multiplayer LAN, e esses não são assim tantos, mas já é bem melhor que nada.

Vamos lá meter isso a funcionar (partindo do principio que já conseguiram fazer pelo menos uma ligação à consola por rede (ftp, http, smb...)) :

Não vou meter como fazer pelo FSD, pois assim é bem mais simples, mais rápido e mais flexivel, do lado da consola basta simplesmente lançar o jogo e ir ao menu LAN ou System Link do jogo, não importa a ordem de arranque, tanto faz ser a consola ou o Xlink em primeiro.

- Sacar e instalar o Xlink Kai (Win, Mac & Linux).

- Criar uma conta Xlink.

- Uma vez o Xlink instalado e a conta criada, ir ao menu iniciar e clicar em Configure Kai :

3CNq6.png

- Escolher a placa de rede pela qual se liga a consola, entrar os dados de conta e meter um pisco onde diz Auto Launch UI, Auto Login e Allow Remote UI Connections :

2fu9s.png

- Clicar em Save e se não iniciar sozinho o UI no browser, ir ao "tray" e lançar Launch UI se o Engine já estiver lançado (daqui em diante só será simplesmente necessário ir ao menu iniciar e clicar em Start Kai para lançar o Xlink) :

ak3pe.png

- Uma vez o UI lançado no browser, clicar em Game Arena e no menu das consolas à esquerda escolher a x360 :

622t1.png

- Depois é escolher a categoria do jogo que queremos jogar e finalmente o dito jogo (neste caso foi o MW3), e assim entramos na sala MW3, aí temos duas maneiras de encontrar ou alojar uma partida, ou ficamos na sala principal e apanhamos todas as partidas que a malta que lá está alojar, ou entramos numa partida privada (pode ter ou não ter pass para entrar) :

4Iu9A.png

- Já esta tudo pronto para ir dar uns tiros, basta agora na consola fazer uma busca de partidas em system link e entrar na desejada.

Quando fiz esta captura havia uma partida privada com bastante pessoal e pouca gente na sala principal, mais cedo na noite, apanhei bastante pessoal e estava a grande maioria na sala principal, o que deu nisto do lado da consola :

4IR3Y.png

Logo na primeira partida :

2M47g.jpg

E até deu para dar uns bons tiros valentes, com algum pessoal a entrar e a sair da partida no decorrer da mesma (e claro os que levaram bem na boca a bazar quando falta 20s para acabar a partida...) :

WkrNQ.png

Depois de grande viciado, já fazia um pouco mais de um ano que não tinha posto as mãos num COD online por estar farto de dar moneys à parva para jogar praticamente só a um jogo e também acabei um pouco por enjoar, mas depois desta noite acho que acabei de dar cabo do pouco que me resta de vida social...

É mesmo muito simples a pôr em prática e corre bastante bem, bora lá dar umas jogatanas pessoal do RGH.

Lista de jogos compatíveis :

007 Blood Stone

007 Quantum of Solace

Age of Booty

America's Army True Soldiers

Armored Core 4 *

Baja 1000

Baja: Edge Of Control

Beijing 2008

Bionic Commando

Blazing Angel 2

Blazing Angels: Squadrons of WWII

Blur *

Borderlands

Call of Duty 2

Call Of Duty 3 *

Call of Duty 4: Modern Warfare

Call of Duty Black Ops *

Call Of Duty Modern Warfare 2

Call of Duty Modern Warfare 3 *

Call Of Duty: World At War *

Call of Juarez Bound in Blood

Civilization Revolution

Condemned 2

Conflict - Denied Ops

CrackDown *

Dark Sector *

Dead Island

Dirt 3

DiRT: Colin McRae Off-Road

Duke Nukem 3D

Enemy Territory Quake Wars

F.E.A.R 2

F1 2011

Far Cry Instincts Predator

FarCry 2

Field and Stream

Flashpoint Operation Red River

Forza Motorsport 3

Forza MotorSports 2

Frontlines: Fuel of War *

Gears of War *

Gears Of War 2

Gears of War 3 *

Ghost Recon 3 GRAW *

Ghost Recon Advanced Warfighter 2

H.A.W.X *

H.A.W.X 2

Halo 3 *

Halo Combat Evolved Anniversary *

Halo Reach *

Halo Wars

HomeFront

Hour of Victory

Hunted The Demon's Forge. *

Kane & Lynch 2 Dog Days

Kane and Lynch - Dead Men *

Left 4 Dead *

Left 4 Dead 2 *

Lord Of The Rings

Lost PLanet 2

Marathon Durandal

MotoGP 06

MX vs ATV - Untamed

Nail'd *

Operation flashpoint Dragon Rising

Perfect Dark Zero

Portal 2

Project Gotham Racing 3

Project Gotham Racing 4

Quake 4

Race Driver: GRID

Race Pro *

Rainbow Six Vegas *

Rainbow Six Vegas 2 *

Raven Squad

Red Dead Redemption

Red Fraction Guerrilla

Resident Evil 5

Saints Row

Saints Row 2

Saints Row The Third

Section 8

Shadowrun

Shaun White Snowboarding

Sniper Ghost Warrior

Soldier of Fortune Payback

Soltrio Solitaire

Splinter Cell Conviction *

Splinter Cell: Double Agent

Star Trek D-A-C

Team Fortress 2

Tenchu Z *

The Club

The Darkness

The Outfit

TimeShift

Turning Point Fall of Liberty

Unreal Tournament 3

Vancouver 2010 Winter Olympics

Virtual On Oratorio Tangram *

Total Supported: 162

* = headset funcional

enjoy.

Edited by skaazi
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Bem, adicionei ao post inicial os 2 Tuts do Skaazi. Obrigado pelo trabalho :y:

Actualizei o 360 Multi Builder para a versão 0.9

360_Multi_Builder_v0.90 on 10/03/2012

----------------------------------------------------------------

- Added Xenon support for both Xell/ECC and RGH builds. (Credits to Team-Xecuter)

- Added Jasper 16MB small Block support (config 01198010) to Jasper 16MB build options.

(This must be used only with some rare Jasper consoles with Nand Controller Config 01198010)

- Added the option to build Slim/Trinity RGH image with FCRT check Disabled.

(This is needed in rare scenarios,example: using FAT drive to swap Slim non-Flashable drive)

- Added full SMC hacks to JTAG builds (AUD_CLAMP, AUD_CLAMP+TRAY_OPEN and CYGNOS360)

- Added latest xell v0.991 to ECC image creation (already added before to RGH/JTAG images)

- Changed the main executable package to avoid the false positive problems with "Antivir"

- Changed the Folders Organization to prevent any accidental files deletion

(Now the User have to work with only one folder "Data\_my_images\" to add/remove files)

- The Program now uses a Full CB Compatibility Table to check the CB for JTAG/RGH compatibility.

- Replaced the Python Script responsable for ECC creation with a proper executable.

Actualizei a Dashlauncg para a versão 2.32. Parece que afinal já não vai ser a ultima versão ;)

Adicionei o Xebuild GUI à lista de geradores de Nands Crackadas, visto pelo que leio, ser actualmente o programa mais usado e também me parece o melhor e mais simples de usar.

********

* 2.03 *

********

- Changed: The app no longer requires .net framework 3.5, it now only requies v2.0 smile.gif

- Fixed: When running a different build after running glitch type the app will no longer keep the "-o patchsmc" option as an argument to xebuild

- Fixed: More typo's where i've missed adding spaces between various xeBuild parameter options (this time it's with verbose output, maybe more... fixed properly this time!)

- Fixed: The app now properly copies custom smc to data directory...

- Fixed: Unpacking of sysmteupdates is now done properly again to the usb devices instead of to a folder with the letter of the drive...

- Added: Nandpro features, the GUI is now able to do various common NANDpro operations such as dumping your nand, writing a hacked image, writing a ECC image, it can also do file operations such as writing ECC to an existing Dump or remapping badblocks (NOTE: you have to write the blocks in HEX and you need to manually select what block to remap to where...)

** NOTE: When using 3.0a you'll get NO output if there is no device connected, Flash CPLD ONLY use 3.0a so don't bother trying to use Custom... Custom means it'll use "nandprocustom.exe" in files\nandpro\ otherwise it'll use the specified version (selected one) **

** NOTE: DO NOT remove nandpro20b.exe even if it's not used anywhere visuabaly (it's the version i use to do file operations meaning you will KILL the function if you remove this version, or replace it...) **

** NOTE: This is limited to advanced mode, it shouldn't be used by ppl that don't know what they're doing as there is no status updates along the way you won't know what's happening untill it's finnished **

- Added: If you put "smc_config.bin" or "kv.bin" next to the app they'll now be used instead of your full nand by default, making it easier for you to fix broken nands

- Updated: Now using the same Xell-Reloaded version for ECC and xeBuild (v0.991)

- Changed: If there is a log next to the gui it'll automatically assume you've already created a ECC and thus want to create a xeBuild image (ggboot/glitchboot) (NOTE: it looks for "xeBuild_GUI.log" and/or "xeBuild_GUI.txt")

- Changed: If you grab cpukey from keys.txt, fuse.txt or network it'll also assume you want to create a Glitch image (if ECC was previously selected)

- Fixed: If you are currently running a process (building an image) you cannot begin another one (the generate button is disabled untill it's finnished)

- Changed: There has been ALOT of changes in the source code, to improve the readability along with optimizing parts of the code to work a little faster and/or use a less ram, this isn't very important for most of you, but it's a big change wink.gif

- Fixed: When there is an error the app will no longer assume it's an xeBuild error... (it will if xeBuild is used, otherwise it won't)

- Added: The output log now contains information aquired from your decrypted keyvault (serial, osig, mfr-date etc. all of the data it shows you when you click on check KV)

- Added: The output log also prints CB version (if possible)

- Changed: You can now choose to ONLY use extracted files (thus NOT using a previous nand dump) NOTE: This is NOT recomended and should ONLY be used if you have no other options...

- Updated: The app can now identify CB versions: 9230, 7375 and 1923 other versions may work fine aswell, but will NOT be identified automatically by the app...

- Updated: You can now build ECC type images for updated Slims (if they have CB 9230) you can also build ECC type images for Xenon... Thanks for releasing an updated build script nitram! biggrin.gif

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Bem, adicionei ao post inicial os 2 Tuts do Skaazi. Obrigado pelo trabalho thumbsup.gif

:y:

Alguém para mandar uns tiros no MW3 esta noite? Vou agora para o vicio e neste momento estão lá 56 artistas, bora lá pessoal.

(Xlink tag = skaazix , Ingame tag = Vilafranquense)

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meh...dry.png

Anda um gajo a fazer tuts e partilhar dicas para malta que afinal não interessa mais do que o fsd e disc swapper... Estava convencido que era publico, não houve aí uns bacanos que disseram que calharam aqui porque procuravam infos sobre rgh e a google mandou para aqui? Fiz rgh a um bacano e disse lhe que aqui havia infos bacanas, que ele se safava fixe aqui, e o gajo diz me que não encontra secção nenhuma, eu a pensar que ele era trongo e afinal estava certo...mellow.png

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  • 2 weeks later...

Bem,este vai ser o meu primeiro post,e se calhar nao vai soar muito bem,mas eu nao percebo nada de eletronica e as minhas maos sao boas para acartar tijolo e puxar cordas de barco,por isso aqui vai a minha questao:

Eu ouvi dizer que o coolrunner era o melhor para fazer o rgh,mas eu nao tenho jeito para instalar uma coisa dessas;alguém conhece alguém de confiança que instale isso praí na zona do Porto?

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Bem,este vai ser o meu primeiro post,e se calhar nao vai soar muito bem,mas eu nao percebo nada de eletronica e as minhas maos sao boas para acartar tijolo e puxar cordas de barco,por isso aqui vai a minha questao:

Eu ouvi dizer que o coolrunner era o melhor para fazer o rgh,mas eu nao tenho jeito para instalar uma coisa dessas;alguém conhece alguém de confiança que instale isso praí na zona do Porto?

Na tua zona há um tal jamlvs que te faz isso, pergunta ao Revenge que ele é capaz de te orientar.

pessoal alguem sabe como mudar as capas dos jogos na fsd pelo pc?

GaDaBaMa

Para funcionar tens que ter ligação samba activa na consola. (1º post deste topico > 7.3)

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Ah, estás a tentar pelo webUI.

Primeiro, só porque aquela cena é chata que se farta, desactivaste a autenticação http ?

Vt7u8.png

Usas pics de que origem? tenta usar do site de covers do JQE, ou directamente do marketplace, no marketplace tens lá tudo menos o icone (banners, capas, descrições...).

Depois pelo webUI, tens portanto que ir à game list, jogos 360 e escolher o jogo, depois escolhes as imagens que queres consoante a finalidade (boxart, screencaps, banners...) e clicas em Save Details. Normalmente quando voltas ao fsd aparece te lá tudo o que puseste.

Ou então usas o gadabama, que recupera por samba a tua lista de jogos, saca automaticamente tudo o que corresponde (boxarts, screencaps, icones, banners, descrições) e transfere tudo arrumadinho para a x360 :

AdtPC.jpg

d3J7E.png

qIlOA.jpg

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vou esprementar esse gadabama porque pelo webui da FSD não estou a conseguir ...tipo eu sei entrar e escolher o jogo que quero mudar a capa o problema é que ela nao carrega as novas capas que escolho ou imagens e clicando no Save Details fica tudo branco e não grava

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Bem,este vai ser o meu primeiro post,e se calhar nao vai soar muito bem,mas eu nao percebo nada de eletronica e as minhas maos sao boas para acartar tijolo e puxar cordas de barco,por isso aqui vai a minha questao:

Eu ouvi dizer que o coolrunner era o melhor para fazer o rgh,mas eu nao tenho jeito para instalar uma coisa dessas;alguém conhece alguém de confiança que instale isso praí na zona do Porto?

Na tua zona há um tal jamlvs que te faz isso, pergunta ao Revenge que ele é capaz de te orientar.

pessoal alguem sabe como mudar as capas dos jogos na fsd pelo pc?

GaDaBaMa

Para funcionar tens que ter ligação samba activa na consola. (1º post deste topico > 7.3)

Obrigado,vou fazer isso mesmo.

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Pessoal,isto foi postado pelo ubergeek mais ou menos uma hora,hora e meia:

Originally Posted by Ubergeek

Team Xecuter RGH2.0 For CoolRunner Rev A and B

==============================================

We were not quite ready to release this due to it's unstable boot times on older glitch hardware, but as our code was leaked from a team member AGAIN we had to release this due to another team stealing the code and claiming as their own work. They were even too lazy to change any of the patches to make it look like their own - they are 1:1 same as our original sources. Super lame. It seems some teams think this is the Wii or PlayStation scene and you can act like this. They don't even give credits to cOz for his SMC patcher - because they didn't even know that code was from him of course.

We don't want to get dragged down into bull**** scene politics - most of you won't care anyway, but a lot of guys work very hard on this stuff only to have it stolen with no effort and no credits is just sad. Anyway......

The Xecuter RGH Development Team are pleased to announce the official release of the RGH2.0 hack for all CoolRunner Rev A and Rev B dev boards. All Phat consoles have now been defeated and are totally glitch-able without having a previous NAND dump or CPU KEY (the same applies to Slim Trinity that have been updated to 14717/14719).

We have included all of the build.py and xebuild scripts for your convenience. Please give the correct credits if you use our work.

Xecuter RGH2.0 Features introduced:

  • Hack now works on new CB's (14717/14719 update)
  • Hack now works with all Refurbished Split CB's (4577, 5772, 6752)
  • Zephyr CB 4578, 4575, 4577
  • Falcon/Opus CB 5771, 5772, 5773
  • Jasper CB 6750, 6752, 6753
  • Trinity (Slim) CB 9188, 9230

To confirm, we can now glitch Phats with any kernel and any bootloader. As soon as you have your CPU KEY, and you are using an Xecuter DemoN you will

ALWAYS be able to switch to a fully hacked NAND and it can never be stopped no matter what update you apply and no matter which efuses are blown !

Technical Info

-----------------------------

In the slim boot chain the 2nd bootloader (CB) is split into two pieces. The first part simply starts encryption and loads the second part, which does fuse checks and all the things that the old single CB did. By glitching the first part (CBA), we take control of the system before the fuse checks occur and can patch them out. The slim bootchain has always used this layout and some groups have even tried bringing the slim CBA to phat and using the old single phat (RGH1) CB as CBB. Glitching this way will work if you set it up right, but there are actually phat xboxes that already have their own split CB boot chain which were mostly ones that had been refurbished (CB 5772, 6752, 4577).

What we have done is simultaneously find glitch timings for these refurbs, dump their cpu_key, decrypt the boot chain, and port it to run on every other phat! This means that on phats we can now glitch before the fuse check and thus have an unpatchable hack just like trinity!

New Xecuter CoolRunner v2 Hardware

----------------------------------

There have been many obstacles to cross with this because CBA glitching does not behave quite the same as CB glitching. The Coolrunner revisions A&B

will glitch for RGH2.0 but results will vary and with some, boot times can be worse than trinity and with others they may be instant. These boot times

are unacceptable and this is why we have spent the last few weeks designing a new glitch chip that will solve all these problems and will even help with

trinity and corona boot times wink.gif

New Xecuter CoolRunner v2 Upcoming Features:

- Corona support

- Much better glitch times for RGH1 and RGH2

- All-in-One code for all versions

- Demon integration

- Level shifted POST output

Development is almost complete - find an image of the CR v2 dev unit in this release pack.

Building an Image

-----------------------------

With RGH2, a cpu_key is necessary for building the NAND image. The reason for this is because cpu_key encryption starts at CB, and in RGH1 there was only one CB which meant that CD was encrypted with cpu_key but CB could be "zero paired" which meant that the cpu_key would not be applied. When split-CB was added, they started the encryption at CBA and removed the zero pairing option, which means that cpukey encryption on CBB is mandatory. Because of a vulnerability in the way they use RC4, if you have a stock NAND image that already has a CBB encrypted on it, we can derive the keystream used in that image because we know what the CBB looks like decrypted (we have already decrypted that version before). Because of this, we can embed the older vulnerable CBB into the NAND image using the keystream.

Bottom line is, after the 14717 update they turned all phats into a split CB boot chain but using unglitchable bootloaders. We can still glitch these boxes even when we don't know the cpu_key because we can use the "XOR hack" to embed the RGH2 bootloaders. For older images (pre-14717) we need the cpu_key to encrypt the new loaders because there is not a CBB already in the image that we can derive a keystream from.

Once the cpu_key is retrieved, you can always build a NAND image for RGH2'ing your machine. You can flash back to stock, update, even burn all your fuses and you would still be able to run RGH2.

For building a xell image, read the readme in XECUTER_RGH2_Xell.

For an xebuild image (if you have your cpu_key already) browse to XECUTER_RGH2_Xebuild.

Instructions

-----------------------------

First wire up your Xecuter CoolRunner according to the diagram provided. RGH2.0 Requires that you either already have your cpu_key or you are on dashboard 14717/14719. This means that if you do not have your cpu_key, you must run xell first to retrieve your fuses.

COOLRUNNER CPLD PROGRAMMING

-----------------------------

The XSVF files are located in \xsvf folder. Start with the xsvf recommended below, however every xsvf should run on every motherboard, but one of them will work best for your setup.

Falcon/Opus: Program either TX_RGH2_B.xsvf, or TX_RGH2_C.xsvf

Jasper: Program either TX_RGH2_A.xsvf, or TX_RGH2_D.xsvf

Zephyr: Program either TX_RGH2_D.xsvf, or TX_RGH2_C.xsvf

Please enjoy this release and report any interesting tweaks you may find. Our forums at offer excellent support and we would be glad to help and receive feedback from you.

CREDITS:

-----------------------------

If you are going to use RGH2.0 please give credits to the Team Xecuter RGH development Team. Don't be lame and try to claim the work as your own.

Thanks to Tiros & GliGli for their original RGH work.

Thanks to cOz for his universal SMC patcher.

Thanks to all the Xecuter developers and official testers. You know who you are.

Thanks to Ubergeek for the diagram.

Thanks to the ******* who leaked our code for others to steal and claim as theirs. Super lame.

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