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Ccp Reveals World Of Darkness Details To Bloodthirsty Fans


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CCP reveals World of Darkness details to bloodthirsty fans


Details about CCP's World of Darkness are popping out of White Wolf's The Grand Masquerade in New Orleans this weekend, and they're definitely worth draining for every last sweet drop of... information. While the game is still in pre-production -- and as such, nothing is set in stone -- the devs weren't hesitant to dish out a lot of the ideas and features that they hope will make this the best vampire MMO to date.

It's CCP's desire to emulate LARPing (live-action roleplaying) as much as possible with World of Darkness, with plenty of metaplots running inside the game and without. Players will begin as a mortal human who can make the choice to become a kindred (vampire) or stay mortal for the duration of their characters' lives. There's a very real danger that characters might experience "final death" -- permadeath -- if they take too many risks. If you get in over your head, you can retreat to your character's Haven for safety.

The entire game will take place at night and on one server, and CCP is definitely aiming it toward the hardcore set. Nudity, gore, and insanity effects are all par for the course.

If players push outside of the acceptable boundaries too often, they'll lose "humanity" points and could become flagged for constant attack by other players and NPCs. Play your cards right and you may become the prince of the city. The game will change over time with dynamic events, and CCP promises that there will be real consequences for player decisions.

Look for our World of Darkness interview with CCP coming later this week.

Andava de olho nisto há uns tempos já, parece muito interessante.

Um sistema que à semelhança do EvE em que cada player afecta o mundo e encoraja em parte o RP.

É claro que não vai agradar a todos e muito obviamente não vai ser mainstream vistas as caracteristicas mais hardcore tipicas da CCP.

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