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Forza Motorsport 4


GODfromage
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  • 3 weeks later...

por acaso nao acho grande piada a esse showcase mode, mas fdx o jogo tá soberbo graficamente

as arvores é que sao a treta do costume e de certeza que os fanboys da sony/GT5 vao pegar por aí, mas para mim isso ate é das coisas que acabam por passar mais despercebidas

Edited by roubagalinhas
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EA Blocks Porsche from Forza 4

FORZA Y U NO HAVE PORSCHES?

Porsche cars will not appear in Forza 4, following Electronic Arts' decision to block any deal between the German car's agents and Microsoft.

EA owns the rights to videogame depictions of Porsche cars. In the past, the company has negotiated deals that allowed the cars to appear in games from rival publishers, such as Forza 3.

EA's focus on its Shift driving series and Need for Speed has likely persuaded bosses to keep other games away from the popular Porsche autos.

At the Forza blog, Dan Greenawalt, creative director at the game's developer Turn 10, fumed, "This kills me...Since the beginning of the Forza franchise, the Porsche license has been available only through a sub-licensing deal with EA. In Forza 3, we were able to feature more than 35 different Porsche models by offering to collaborate with EA. For Forza 4, we were looking forward to adding even more Porsche cars. In the end, however, EA couldn't see their way towards collaborating again.

"We've asked our contacts at EA to reconsider their position frequently and regularly over the last 18 months. We also reached out to various influential people in gaming to lobby on our behalf, and on your behalf, but that was to no avail.

He added, "In our business, we stay friendly with all of the manufacturers and licensors necessary to deliver players rich and innovative automotive experiences. As you'd expect, this includes quite a few key people in Porsche circles. To make sure we tried everything, we consulted with these advocates and were happy to find they were already aware of the situation and lobbying from within on behalf of Forza 4--and, despite the result, we thank them for their efforts.

"While we respect EA's need to run their business as they see fit, we've regularly collaborated in the past and hope we can find our way back to that approach."

Could be that the EA move might lead to more auto franchise blocking wars between publishers of racing games. Greenawalt added, "Forza had the exclusive license for all Ferrari cars, for example, on the Xbox and PC platforms. But at the end of the day, we've always found that we just weren't willing to block other racing games from having Ferraris outright, as we believed that this would do nothing but hurt the racing ecosystem."

Bois do crl.

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EA Blocks Porsche from Forza 4

FORZA Y U NO HAVE PORSCHES?

Porsche cars will not appear in Forza 4, following Electronic Arts' decision to block any deal between the German car's agents and Microsoft.

EA owns the rights to videogame depictions of Porsche cars. In the past, the company has negotiated deals that allowed the cars to appear in games from rival publishers, such as Forza 3.

EA's focus on its Shift driving series and Need for Speed has likely persuaded bosses to keep other games away from the popular Porsche autos.

At the Forza blog, Dan Greenawalt, creative director at the game's developer Turn 10, fumed, "This kills me...Since the beginning of the Forza franchise, the Porsche license has been available only through a sub-licensing deal with EA. In Forza 3, we were able to feature more than 35 different Porsche models by offering to collaborate with EA. For Forza 4, we were looking forward to adding even more Porsche cars. In the end, however, EA couldn't see their way towards collaborating again.

"We've asked our contacts at EA to reconsider their position frequently and regularly over the last 18 months. We also reached out to various influential people in gaming to lobby on our behalf, and on your behalf, but that was to no avail.

He added, "In our business, we stay friendly with all of the manufacturers and licensors necessary to deliver players rich and innovative automotive experiences. As you'd expect, this includes quite a few key people in Porsche circles. To make sure we tried everything, we consulted with these advocates and were happy to find they were already aware of the situation and lobbying from within on behalf of Forza 4--and, despite the result, we thank them for their efforts.

"While we respect EA's need to run their business as they see fit, we've regularly collaborated in the past and hope we can find our way back to that approach."

Could be that the EA move might lead to more auto franchise blocking wars between publishers of racing games. Greenawalt added, "Forza had the exclusive license for all Ferrari cars, for example, on the Xbox and PC platforms. But at the end of the day, we've always found that we just weren't willing to block other racing games from having Ferraris outright, as we believed that this would do nothing but hurt the racing ecosystem."

Bois do crl.

Já com o GT foi a mesma merda... Venham lá os RUFthumbup.gif

É desta que compro uma 360...

Já agora, os volantes da logitech são todos compativeis com a 360? ou só alguns?

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Não temos Porsches mas temos isto:

306483_256617491027832_185465731476342_871959_4297161_n.jpg

:lol:

Já agora, para quem não sabe, a Turn10 anda a lançar uma lista e algumas imagens por semana, de todos os carros que vão estar no jogo.

Podem ler mais aqui. E procuram por "Forza Garage Roundup" O último post foi este.

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Vinha mesmo falar desse veículo.

O que passa na cabeça dos programadores?

"Vamos fazer o mais realista jogo de condução para a Xbox360, mas vamos enfiar-lhe uma coisa que não existe na realidade e que vai ter uma condução brutal..."

Não acho piada à ideia.

Vale pela versão com comentários do Jeremy.

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EA Blocks Porsche from Forza 4

FORZA Y U NO HAVE PORSCHES?

Porsche cars will not appear in Forza 4, following Electronic Arts' decision to block any deal between the German car's agents and Microsoft.

EA owns the rights to videogame depictions of Porsche cars. In the past, the company has negotiated deals that allowed the cars to appear in games from rival publishers, such as Forza 3.

EA's focus on its Shift driving series and Need for Speed has likely persuaded bosses to keep other games away from the popular Porsche autos.

At the Forza blog, Dan Greenawalt, creative director at the game's developer Turn 10, fumed, "This kills me...Since the beginning of the Forza franchise, the Porsche license has been available only through a sub-licensing deal with EA. In Forza 3, we were able to feature more than 35 different Porsche models by offering to collaborate with EA. For Forza 4, we were looking forward to adding even more Porsche cars. In the end, however, EA couldn't see their way towards collaborating again.

"We've asked our contacts at EA to reconsider their position frequently and regularly over the last 18 months. We also reached out to various influential people in gaming to lobby on our behalf, and on your behalf, but that was to no avail.

He added, "In our business, we stay friendly with all of the manufacturers and licensors necessary to deliver players rich and innovative automotive experiences. As you'd expect, this includes quite a few key people in Porsche circles. To make sure we tried everything, we consulted with these advocates and were happy to find they were already aware of the situation and lobbying from within on behalf of Forza 4--and, despite the result, we thank them for their efforts.

"While we respect EA's need to run their business as they see fit, we've regularly collaborated in the past and hope we can find our way back to that approach."

Could be that the EA move might lead to more auto franchise blocking wars between publishers of racing games. Greenawalt added, "Forza had the exclusive license for all Ferrari cars, for example, on the Xbox and PC platforms. But at the end of the day, we've always found that we just weren't willing to block other racing games from having Ferraris outright, as we believed that this would do nothing but hurt the racing ecosystem."

Bois do crl.

Já com o GT foi a mesma merda... Venham lá os RUFthumbup.gif

É desta que compro uma 360...

Já agora, os volantes da logitech são todos compativeis com a 360? ou só alguns?

Se não estou em erro só o g27 funciona na 360

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  • 3 weeks later...
  • 2 weeks later...

Eu estava por Wireless, liguei por cabo, foi 5m... Vou experimentar :D

Só há 3 carros: Mercury Cougar Eliminator, Subaru WRX STI, Ferrari 458.

O jogo está S-O-B-E-R-B-O.

A maior alteração será sem duvida os detalhes do cenário e os detalhes dos carros, muito bom mesmo. Se o 3 já encostava o GT5 a um canto, este 4...

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Boi.. Aqui vai a velocidade de caracol.. E a ligação está fixe (tenho a consola ligada por cabo). É mesmo do lado deles dry.png

Omg, qu'esta merda em brazuka?!? Esterçamento?! Fdx.. pó crl. Vamos lá a ver o jogo.

Ok, fora a língua ser metida em zuka e não dar para mudar, o jogo está muiiiiiito bom biggrin.png

Estou com dúvidas em relação à AI, mas no médio são muito fácil. Vou experimentar níveis mais altos. De resto, tenho todas as assistências desligadas, só com ABS ligado. Parece que dá para fazer drifts mais facilmente, hehe. O circuito que meteram na demo também é propicio para isso.

Reparei também que tudo que fazemos, desde curvas a ultrapassagens, parece ser medido com um conjunto de 4 quadrados do lado direito. Presumo eu que seja XP, onde se preenchermos 4 quadrados de branco fizemos a curva perfeita e ganhamos o bónus completo. Depois esse XP deverá ser usado em alguma coisa.

Eu estava por Wireless, liguei por cabo, foi 5m... Vou experimentar biggrin.png

Só há 3 carros: Mercury Cougar Eliminator, Subaru WRX STI, Ferrari 458.

O jogo está S-O-B-E-R-B-O.

A maior alteração será sem duvida os detalhes do cenário e os detalhes dos carros, muito bom mesmo. Se o 3 já encostava o GT5 a um canto, este 4...

Tens mais carros... vai ao modo rivais!! Zonda C, M5!!! Fuck yeeeeh biggrin.png

PS: Maior falha que topei até agora.. não tem neutral na caixa?!

EDIT: Em relação à AI, acho que tem o mesmo problema do 3.. No modo profissional, consigo papar todos em 2 voltas, ficando em 2º lugar, mas com uma distância do crl para o 1º lugar. Pode ser por serem níveis diferentes de carros, mas o 3 tinha esse problema. Havia sempre um carro que fazia tudo perfeito em modo profissional e era impossível apanha-lo com um carro do mesmo nível.

Edited by EsCk
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Vamos por partes.

old school mode on/

Gráficos de merda.

old school mode off/

Se o 5> 4, logo GT5 continuará a ser maior k o Forza 4.

O jogo ainda não saiu e já estou farto de ouvir nas antevisões fazer trocadilhos com: Que a Forza esteja contigo... :facepalm:

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