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Red Dead Redemption


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Nepes lol

O LIVE para mim morreu.

Era mesmo porque acho que os srs da R merecem.

Mas se não dá por causa da Wave, caguei. Dou-lhes o guito mais tarde... :y:

Sim, eu também é porque a Rockstar merece o guito.

E já agora, o jogo corre na mesma.. Já comprei o Episodes of Liberty City e corre. As waves só interessam nos jogos copiados. Em jogos originais, pode ter a wave1000 que não faz diferença. Quem tiver a certeza, que me corrija se estiver errado.

Estas enganado.

Porque o firmare vai ver o wave que o jogo tem, e se não o reconhecer não deixa entrar.

Obvio que se ele tiver o ixtreme LT, corre todas as Waves e dava na boa. Mas penso que não é o caso dele.

Esqueces-te que isso é só para os jogos copiados. Nos originais, não interessa. Pelo menos, acho que é assim.

Eu tenho o Episodes of Liberty City copiado e original. Firmware LiteOn ixtreme 1.6. Para correr a cópia, tenho que usar o Activation ISO. Para correr o original, não.

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Red Dead Redemption Shoots You Right In The Facebook

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Fans eagerly awaiting next month's release of Red Dead Redemption should mosey on over to Rockstar's Gunslingers Facebook app, where they can work out their frustrations against each other the old-fashioned way - with a barrage of hot lead.

Red Dead Redemption: Gunslingers is a Facebook app that sees players shooting it out for top billing as the honeriest cuss this side of the Mississippi, or something like that. Players pick from one of three classes - Fast Hands, Sharpshooter, or Outlaw - and then participate in duels in order to earn experience and level up their skills.

Duels play out as little animated movies, with different shot locations drawing varying degrees of damage. Pro tip: do not get shot in the head, it hurts.

It's a nifty little diversion that only requires a few mouse clicks to play, which is just how the Facebook crowd likes it.

Click the link below to check it out. Tell em' Michael "Fahey" Fahey sent you. I am not good with picking nicknames.

Red Dead Redemption: Gunslingers [Facebook]

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A Rockstar anunciou que o seu GTA no mundo dos cowboys, Red Dead Redemption, vai contar com níveis de dificuldade.

A companhia decidiu implementar pela primeira vez num dos seus jogos de mundo aberto (sandbox), 3 novos níveis de dificuldade para se adaptar a todo o tipo de jogadores.

Os jogadores vão poder assim contar com um modo Casual em que as armas terão mira automática e onde a energia será recuperada rapidamente, no modo Normal os jogadores terão mira semi-automática, e a possibilidade de se ajustar os tiros com o sitck analógico e o modo Expert onde não haverá quaisquer tipo de ajudas.

Red Dead Redemption vai ser lançado para Xbox 360 e PS3 e tem data de lançamento marcada para o próximo dia 21 de Maio.

Pronto, já vou ficar na duvida se devo jogar em Normal ou Expert.

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The Real History Behind 2010's Big Western

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Rockstar's Red Dead Redemption sells itself as a Western. But did you know it's not really a Western at all?

Yes, I know, the trailers have featured cowboys. Wrangling. Gunfights. Dirty Mexicans. Even old coots. All of them trademark images of the wild, wild west.

But the game is actually set in the year 1908. The twentieth century.

Traditionally, Western fiction is normally set in the latter half of the nineteenth century, specifically in the immediate post-Civil War era. This was a time of great Western expansion, of conflict with Indians, of a nation consolidated once more under Washington's rule. It was also a time of rifles, of war with Mexico and great gold rushes.

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These are the backdrop for any number of timeless, iconic representations of the American West, from Sergio Leone's classic film The Good, the Bad & the Ugly to HBO's recent television series Deadwood. They're also the elements that made the West such a romantic period for story-tellers, and such a unique time in American history.

They're also things that Red Dead Redemption, the sequel to another Western, Red Dead Revolver, revels in. In addition to the things listed above, Red Dead Redemption boasts other Western icons like homesteads (pioneering farms), its trademark landscapes of mountain passes, rugged deserts and mountain vistas, and even that most clichéd of cowboy traits, the lassoing of cattle.

The thing is, by 1908 – the year Red Dead Redemption is set – most of this stuff is over. Or, at least it was in real life.

The Civil War was long gone, so long gone in fact that the First World War – with its tanks, battleships and fighter planes - was less than a decade away. Indian conflicts had all but ceased, the native inhabitants of North America either wiped out or driven into reservations. The great westward expansion was a thing of the past because, well, by 1908 there was nowhere left to expand to.

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Along with the absence of historical forces, gone too were most of the mythical icons listed above, like heroic cowboys, lone gunmen and lawless towns. While their importance had been overblown by later story-tellers, what truth had lay in their existence had ceased to be as railroads and industry hadn't just brought money to the American West, they'd brought legal and law enforcement institutions along with them.

Just as telling as what had gone by 1908 is a look at what was in the process of showing up. 1908, the same year Red Dead Redemption begins, is the same year the first Model T Ford automobile rolled off a production line in Detroit. And five years before that, the Wright Brothers had made history by undertaking the first powered flight in the world's first aeroplane.

So a game that promises to be a Western is set in a time when the West was a thing of the past. Seems like a pretty big mistake for a studio to make! But don't be so quick to pass this off as a piece of irresponsible story-telling.

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While for the most part the "West" was a thing of the past by the 20th century, it wasn't entirely dead.

"Mostly what you'd find out of the classic frontier tropes would be homesteaders", says Professor Philip Deloria, from the University of Michigan. "The original Homestead Act dates from 1862, but statistically, there were more homesteaders heading west and trying to set up farms in the later 19th and early 20th century. One of my great grandparents, for example, tried to homestead a farm in northwest Colorado in, coincidentally, 1907-08. Although many of these folks would have migrated using the railroads, this guy (and he was not alone) took his wagon overland, in a way that would have seemed reminiscent of the migrations of the 1840s and 50s."

Alongside these pioneering settlers, one of the West's other most iconic inhabitants – the gunman – could still be found as well. You just had to look a little closer.

"The classic hired gun was always pretty improbable. What you've really got is probably what you always had: corporate interests (mining, for example, or big cattle) hiring goon squads to exert power over rival groups", Deloria says. "It's not so much corporations vs. individual settlers...more likely a story about corporations vs. class interests. The Western Federation of Miners, for example, was a really well organized union, and of course that kind of class violence extends well into the 1920s and 30s. In that sense, you could imagine gunmen in the west. They just don't wear black hats and vests and practice pulling guns out of holsters and spend their time facing off in the street."

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Beyond individual men and women, in some pockets of the United States, entire communities were, by the 20th century, still living life as though the telegraph was some wonderful new invention, and Ulysses S Grant was still President.

"By 1908, you would still have some very frontier experiences, which might include some old fashioned bank robberies (and probably from horse-backed bandits as there weren't many other conveyances), and certainly a lot of drinking in saloons throughout the west" Dr. Brad Raley, from the University of Oklahoma, tells us.

"A community I studied in western Colorado would have settled down considerably from its early rowdiness (formed in 1882), but I suspect it would have looked pretty rustic even by 1908."

As you can see, despite the imminent arrival of the modern world – air travel, automobiles, mechanised warfare – in some parts of the United States, some people were still living 1908 as though it were 1878, and in doing so were keeping the last vestiges of what we mythically label the "Wild West" alive.

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Of course, I use the word "mythically" for a reason: much of what we associate with the West was just that. Myth.

"Much of what we think of the ‘Old West' either is largely myth bound or is limited to a few locales for a short period of time", Raley says. The idea that frontier towns were lawless, for example, is mostly incorrect. Those established to serve corporate interests (so, mining or cattle barons) had their own private, internal security forces, while other towns – particularly those founded by heterogeneous ethnic groups, like Scandinavians – experienced little to no crime whatsoever.

With so little remaining, then, of either the myth or the real history of America's great western expansion by 1908, has Rockstar San Diego made a mistake in deciding to set a "Western" in the 20th century?

Nope. In fact, I think the studio's decision is a fascinating one, something that anyone interested in the real history behind video games should applaud.

Rockstar knows the history of the time. If you pick through the screenshots and gameplay trailers released so far for the game, you can even find acknowledgement of this (like the clip above). Knowing this means the game's setting in 1908 isn't a mistake, then, what does that make it?

It makes it a post-apocalyptic Western. Less like Deadwood, then, and more like The Wild Bunch.

You play the role of John Marston, a former gunman and outlaw, who must now track down and eliminate his former gang mates. You're doing this at the behest of the government, traipsing through the dying remnants of what we once labelled the frontier. So you are, literally, responsible in part for the final demise of what was left of the Old West, rounding up its last surviving populace and clearing them away so that a new world, one of law and order and industry, can take its place.

It's a great twist on the genre for fans of the fiction of the West, and one that should give the game a load of fresh material a title bogged down in the cliché of the Western wouldn't had had available. For fans of good history, it's equally appealing, as these "book ends" of the field – the nooks, crannies and dead ends of the human story - can often be the most fascinating.

When Red Dead Redemption is released next month, try and bear all this in mind. Much like the game's marketing, which sells the game as a classic Western, the idea of the "Wild West" was a myth. The world you'll actually find yourself in while playing, out on the frontier at the dawn of the 20th century, is much more interesting.

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Qual é o prob do pessoal arriscar no live?

Agora os gajos já n banem o disco, o que é q têm a perder?

O que tem a arriscar? Muito simples.

A consola fica com a informação que está banida, e como tal, quem sabe se um futuro update à dash a Microsoft não decide voltar a limitar mais alguma coisa?

Eu prefiro não correr o risco, pois sei que se me ligar ao Live tenho 99.99% de certeza que fico logo banido.

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Mas se fores banido agora qual é o problema que venha alguma limitação no futuro?

Eu sinceramente não vejo probs nenhuns até pq já se viu que a MS não pode estrilhar muito com as limitações pq senão tem o pessoal à perna.

Eu hei-de voltar para o live. :)

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Mas se fores banido agora qual é o problema que venha alguma limitação no futuro?

Eu sinceramente não vejo probs nenhuns até pq já se viu que a MS não pode estrilhar muito com as limitações pq senão tem o pessoal à perna.

Eu hei-de voltar para o live. :)

Qual é o problema da limitação? Tipo, melhor não ter nada limitado?

Pah, a Microsoft pode fazer muita coisa, pode ate brincar com quem tem a consola banida. Prefiro não arriscar correr esse risco.

Até porque desde que decidi não me ligar mais ao Live, joguei jogos antes da Data e Patchei jogos para Wave 3, logo se não for 100% de certezas é mm 99.99%

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Não estás a perceber...

Se arriscares agora e por exemplo daqui a um mês fores banido, depois se sair alguma limitação qq não te vais ligar ao live logo n vais ter essa limitação, certo?

É como o jokeman, por exemplo, tinha a consola banida mas no ban antigo q n limitava o disco. Assim estás a deixar de usar a consola para uma coisa que podias a meu ver estar perfeiamente a usar. Não perdes grande coisa em arriscar o ban neste momento, a não ser a garantia, claro. :P

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Não estás a perceber...

Se arriscares agora e por exemplo daqui a um mês fores banido, depois se sair alguma limitação qq não te vais ligar ao live logo n vais ter essa limitação, certo?

É como o jokeman, por exemplo, tinha a consola banida mas no ban antigo q n limitava o disco. Assim estás a deixar de usar a consola para uma coisa que podias a meu ver estar perfeiamente a usar. Não perdes grande coisa em arriscar o ban neste momento, a não ser a garantia, claro. :P

Olha o Jokeman, ligou a nova consola dele ao Live quando soube que o disco já era banido na nova versão, e foi banido na hora.

Agora repara nisto. A consola dele tem nas definições que está banida. O que te garante a ti que na próxima Dashboard que a Microsoft lançar, ela não coloque alguma limitação a consolas que tenham essa informação de banidas?

Na primeira Banwave, o disco não era banido. Mas o pessoal que tinha a consola banida, mal instalei a nova dashboard, perdeu logo o acesso ao Disco.

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lol enganei-me no tópico, queria postar sobre o toque do di maria.

on topic:

Pois, mas só fazes o update depois de estares banido se quiseres, mas tu é que sabes...

Edited by HERiTAGE
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