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Red Faction Guerrilla


Mini0n
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Red Faction III revelado

A THQ anunciou sem grande alarido a produção de Red Faction III, novo FPS na série que outrora prometia revolucionar a forma como interagíamos com o ambiente.

É a Volition, responsável por Saints Row, que fica encarregue desta sequela, prevista para o ano fiscal de 2009 - Abril 2008 a Março 2009. As plataformas são as suspeitas do costume: PC, PS3 e Xbox 360.

Fonte: PTGamers

Não fui grande jogador disto... Lembro-me que joguei o Red Faction um bocado e depois vieram testes e deixei de jogar...

Nem sequer joguei o 2, mas do que me lembro, este jogo na altura inovou!

A história era muito fixe, uma revolta de mineiros que trabalhavam para uma corporação qualquer, mas o que era mesmo excelente era o cenário destrutível...

O vidro a partir era algo, para a altura, divinal!

E as paredes, quando levavam com um rocket, partiam-se e abriam buracos... Muito bom!

Espero que este também inove como o 1o inovou! :y:

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  • 2 weeks later...
Red Faction: Guerrilla não é FPS

Tal como Postal 3 e Battlefield Heroes, Red Faction: Guerrilla também vai deixar de se desenrolar na primeira pessoa. O novo título da THQ será um Third Person Shooter, com sistema de cobertura semelhante a Gears of War.

Em desenvolvimento para PC, PS3 e Xbox 360, Guerrilla volta a Marte, 50 anos após os acontecimentos do primeiro jogo. Fiquem com os detalhes do comunicado que esclarecem bem o ponto de vista escolhido pela THQ.

“Set 50 years after the climactic events of the original Red Faction, this third-person open-world action-shooter will return to Mars and once again re-define the limits of destruction-based game-play. […] With a new 3rd person perspective, a full cover system that allows for guerrilla style tactics and a diverse planet to explore we're excited to revitalize the gripping world of Red Faction for high-definition platforms."

Fonte: PTGamers

Mas virou moda agora este tipo de jogo, "FPS em 3a pessoa"? <_<

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Red Faction Guerrilla's Smashing London Promotion

redfaction.jpg

Promoting the release of Red Faction Guerrilla in London, THQ yesterday packed a car with 100 copies of the game, chained a sledgehammer to it, and let nature take its course.

Sounds like a completely appropriate and amazingly creative way to promotion the new Red Faction game, in which smashing things with a sledgehammer accounts for a vast majority of the fun to be had. Over the course of the day, hundreds of passers-by took up arms against the innocent vehicle, many walking away with copies of the game for the PlayStation 3 or Xbox 360, while many just felt like beating a car to death. THQ PR manager Simon Watts explains.

"Because Red Faction Guerrilla features the world's most realistic destruction engine, we thought that it would make for an interesting experiment to find out how many people, going about their everyday business, would stop in a busy city street to work out some stress by smashing their way into a car to earn a copy of the brand new game."

Brilliant. If there's one thing missing from my day-to-day life, it's opportunities to hit things with sledgehammers. I shall have to rectify that.

Original, no mínimo! :y:

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